图形用户界面Graphical user interface,简称GUI指玩家游戏中显示于视野画面上方的界面,展现了游戏内各项信息与数值、HUD组件(例如:技能栏)以及其它可移动面板,这些内容主要依靠鼠标互动,但也可以通过设置键盘快捷键调用。(注:下文中所出现的所有键盘快捷键均为预设内容,详细参见操作


数值与信息显示

名牌

游戏世界内的所有NPC与玩家角色都拥有自己的名牌以展示一些信息和特征,包括角色的名字和等级、NPC角色的身份(例如:“商人”),以及一个迷你版的血条 。对于玩家而言,正在使用的称号、公会名称和指挥官标记也将显示在名牌内,如果玩家的某个角色达到了百分之百的世界地图完成度,名牌上将会出现一个镀金的星形图案。

在游戏中任一角色与玩家的阵营关系将使用不同的颜色来表示:

颜色 关系
敌对
中立(袭击则变为敌对)和无生命物体
绿 NPC盟友
玩家盟友
公会成员
队伍 成员
你的 宠物
你的 召唤物
小动物,中立且一碰即死


在一个角色未被选中时,名牌上仅有姓名与公会简称可见,按住 Left Alt 以显示附近所有盟友的全部名牌信息,按住 Left Ctrl 以显示附近所有敌人的全部名牌信息,在游戏界面左上角菜单中选x项一栏可对周边盟友及敌人的名牌显示情况进行设置。

当前被选中的对象,头上会出现一个向下箭头,脚下出现一个圆圈。但无论是否被选中,商人、侦察兵、个人故事和动态事件中承担重要任务等情况的NPC,其角色头上以及地图上均会显示专属的图标,血条被清空倒地的玩家和宠物同样具有一个特殊的图标。使用Ctrl+T可以标记一个角色, 使被标记的角色头顶出现一个巨大的红色记号,其他玩家可以使用快捷键 T迅速切换到标记目标。


战斗参数

在战斗期间,浮动的数字和文字会显示出输出或受到的伤害值,字体颜色效果有:

  • 白: 输出的伤害值;
  • 红: 受到的伤害值;
  • 绿: 提供或受到的 治疗

2015-10-13 222827.png 暴击 以金色(如左图,右图为美服的红色字样)衬着更大的数字展现;

2015-10-13 224125.png 组合技 会在心形图案中显示出对应效果的名字。

HUD

可调节HUD组件

在游戏中,聊天频道 和 罗盘(注:玩家通常称之为小地图)的大小和所在的位置可以使用鼠标在一定范围内自行调节。


技能栏

元素使的技能栏

技能栏显示了角色当前装备技能的图标,可以通过鼠标点击释放,亦可设置快捷键使用键盘来触发,技能快捷键可以在选项内进行自定义设置,以下内容采用系统默认设置。

  • 15 武器技能: 血量球左侧五个技能为当前装备武器技能,通常情况下,武器技能1会默认设置为自动攻击,在选定目标有效时可自行释放,通过Left Ctrl+Right-Click点击某技能图标,可以更改自动攻击技能;
  • 6 治疗技能:血量球右侧第一个技能为治疗技;
  • 79 通用技能:治疗技右侧三个技能为插槽技能;
  • 0 精英技能:技能栏最右侧的技能为精英技能。

部分需要玩家控制释放区域的技能在快捷键标识周围会显示红色圆圈,此类技能使用时往往会形成一定范围的伤害或治愈效果。

当玩家离选定目标距离超过某些技能的最大有效距离时,该技能图标下方会显示红条表示技能释放可能无法达到预期效果。


武器切换

Weapon Swap Button.png

武器切换按钮位于技能栏最左侧,供装备两套武器的角色使用。除元素使工程师外,这一特性在将在角色满15级时解锁,新建立角色也可以在完成出生剧情后,进入迷雾之心内装备两套武器再回到世界内,强行激活武器切换功能,默认的武器切换按键为`

Weapon drop button.png

当角色拾起一项环境武器时,武器切换按钮将被丢弃按钮取代, 武器技能(注:15)也会变更为环境武器对应的技能,鼠标点击丢弃按钮或使用武器切换快捷键可以丢掉环境武器,从而还原角色本身的武器技能。 


职业机制

职业机制栏 (默认快捷键为:F1F5) 位于武器技能的上方。

增益显示

角色受到的症状增益以及其他效果显示于技能栏右侧上方。

血量球

红色的血量球显示角色当前血量

耐力槽

耐力槽位于血量球上方,分为两段,显示玩家角色当前拥有的耐力即可闪避的次数。在耐力充满的情况下,玩家最多可一次性做出两次闪避动作,随后必须等耐力槽至少充满其中一段才能做出下一次闪避。

经验条

经验条左侧显示等级
经验条右侧显示当前激活专精项

经验条位于屏幕底端,显示玩家角色在当前等级下获得经验的进度,左侧为玩家当前等级,在不满80级地图内则以绿色的字样显示动态等级。在资料片发布之前,经验条为分成小段的黄色长条,且超过八十级后仍能继续升级并获得奖励。资料片发布后,超过八十级将不再获得经验与奖励,转而以专精等级的方式使角色继续成长。在PVPWVW中,底部经验条则显示对应项目等级。

罗盘

罗盘又被玩家称之为小地图,显示当前玩家角色所在区域一定范围内的采集点与动态与更大范围内的地形环境。罗盘显示精度可以通过鼠标滚轮或快捷键进行缩放,据官方问答中所称,“雷达范围”(即小地图上代表玩家水滴形标记约呈60度角延伸出的“视野范围”)同时也是幻术师传送门可达到的最大距离的一半长度,被设定为2500个单位(约合63米208英尺)。

罗盘右侧的图标从上至下依次为:

  • 放大 - 使地图显示经度更高,地形展现更为清晰。
  • 缩小 - 降低地图显示经度,获得更大范围视野。
  • 继续个人史诗 - 用于指示下一步个人史诗 的位置。
  • 旋转地图 - 切换小地图指示的方向,一种是指针始终指向北方,另一种是指向人物视角面对的方向。
  • 世界地图 - 打开全屏的 世界地图; 快捷键为 M

罗盘也可以在常规选项中选择在左下角显示一个时间,可以是本地时间,也可以是服务器时间。时钟是否是12小时或是24小时制这取决于电脑系统所选择的设置。 罗盘中能将很多信息以及各种标志图形通过放大过后的小地图界面展示出来。在世界地图中,除了物品图标之外,罗盘展示的信息,世界地图也展示。

Many of the compass icons will display a symbol next to it to show the relative altitude between it and the player character:

  • ˄ - Item is above player character, symbol appears to the upper right of the item icon.
  • ˅ - Item is below player character, symbol appears to the lower left of the item icon.

Like with the world map, holding down Shift allows a player to ping points,or draw white lines by clicking and dragging. Clicking on the compass while holding Alt will place a personal waypoint that displays an icon for the player and all party members, both on the compass and on the world map. Commanders have the capabilities of placing additional icons for their squad members to see.

Content guide

The content guide acts as a compass that points towards the nearest story instance starting point, event or map completion objective, depending on its setting:

  • Default - Will point only towards the next story objective until all available story is complete.
  • Off - Disables the content guide altogether.
  • Disable Personal Story - The content guide ignores story objectives, and prioritizes objectives as follows:
    • Renown hearts based on distance to the character and character level.
    • Nearest event within the currently revealed parts of the map.
    • Other map completion objectives and unexplored areas.
  • Disable Events and Personal Story - The content guide will only point towards map completion objectives, prioritizing hearts based on distance and character level.

When no more story is available and the content guide is set to default, it will behave the same when as when it's set to "Disable Personal Story".

When no more story is available and all objectives in a map are completed, the guide will attempt to point towards zoning portals leading to other maps with missing objectives.

Events

The event assistant shows the current objectives of the player, such as events in the area. The messages in the event assistant are color coded:

After each event's completion, a medal will appear showing the character's level of participation. (Successfully completed heart tasks will also show a filled heart.) Rewards are indicated as follows:

  • Experience.png
    — The amount of experience earned.
  • Karma.png — The amount of karma earned.
  • Gold coin Silver coin Copper coin — The number of coins earned - gold, silver, and/or copper.

Pinned achievements

Achievements can be displayed using the Watch List in the hero panel. If no achievements are selected and Daily Completionist has not be completed, daily achievements are shown depending on a player's current game type: PvE, WvW or PvP.

Target indicator

文件:Target display.jpg
Target information.

The target display is located in the top center of the screen and provides information about the currently selected enemy or ally. Displayed are the target's name, a portrait, current health, effects, level, rank, and abilities.

Player interaction

Players can interact with each other by right-clicking their name or portrait in the target display, a member of a party, contacts, guild panel, or chat. This will bring a dropdown list of actions that can be done with the player.

There are a set of actions always available to players:

  • Whisper - Whisper the target player in chat
  • Join Party - Requests a party invite, either joining a party or someone joining your party
  • Send Mail - Mail the target player a message
  • Add Friend - Add target player to your friends list
  • Guild Invite - Invite the target player to your guild if you have proper privileges
  • Block - Adds the target player to your block list, you will not see what they say in chat and they cannot contact you in any way.
  • Report - Report target player for improper conduct.

Chat panel

文件:Full Chat Panel.jpg
The chat panel in its default state.

The chat panel contains a history of in-game chat for the duration of the login session. By default, it is situated in the bottom left corner of the HUD. If pulled upwards it will attach itself to the top left of the screen.

导航栏

Menu bar.jpg

The menu bar is located in the top-left corner of the screen. The icons provide links to the various game UI panels.

Icon Name Shortcut Explanation
Options Menu Bar icon.png
游戏菜单 Esc Opens a panel with links for options, account settings, support, and to log out of the game.
Contacts Menu Bar icon.png
联系人和寻求组队 Y Opens a panel for contacts and the Looking For Group tool.
Hero panel Menu Bar icon.png
英雄 H Opens a panel with information about the character and account.

Trading Post Pickup.png Indicates that there are hero points available to spend or that specialization traits have not been fully chosen.

Inventory Menu Bar icon.png
物品栏 I Opens a panel to show items in the character's inventory. The icon is tinted red when the inventory is full.
Mail Menu Bar icon.png
邮件 no default Opens a panel to read or send mail. Displays a number when there is unread mail.
Black Lion Menu Bar icon.png
黑狮交易商会 O Opens a panel that includes the Gem Store, Currency exchange and Trading Post.

Trading Post Pickup.png Indicates that there are items or coins to be picked up from the Trading Post. Hovering over it indicates which.

Guild panel Menu Bar icon.png
公会 G Opens a panel with guild information, shows currently active guild upgrades.
WvW Menu Bar icon.png
世界之战 B Opens a panel with World versus World information and access to the game mode, shows currently active world bonuses.
PvP Menu Bar icon.png
PvP no default Opens a panel with Structured PvP information and access to the game mode.

Party

After joining a party, the party display appears on the top left and shows the avatars, health, professions, and levels of your party members. It also shows speech bubbles when party members send a chat message and effects currently on the party member.

  • P, by default, brings up the party panel.

Screen edge

When the player is under certain effects the edges of the screen is modified to indicate the effect.

  • Normal damage is indicated with increasing shades of red.
  • The blind condition is indicated by darkened and fading edges.
  • The dazed condition is indicated by purple-pink edges.

Panels

Vendors

When you talk to a vendor, a vendor panel is opened.

Unclaimed loot

If auto-loot is disabled, an unclaimed loot window is displayed when a corpse is searched. This lists the items found on the body, which may optionally be taken.

Other elements

In addition to the panels listed above which are available by activating icons on the menu bar there are other temporary information and interaction windows.

地图

按下M键可开启游戏大地图,与罗盘功能类似,但能通过缩放查看整个世界的地图。

提示信息

技能栏中,蓝色字样显示技能受到特性影响后产生的效果。

截图

直接按下屏幕截图键Print screen可完成一次截图,在文档文件夹中保存一张普清质量的JPEG图片。使用Control+Shift+H可隐藏界面,或直接使用Control+Shift+Print screen完成一张不包含用户界面的截图,上述键位组合可自定义设置。 游戏快捷键中同时提供了3D截图的功能。

另见

资料来源

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